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I worked on this title as environment/vegetation artist. It was decided that Livonia terrain in this DLC will be build mostly from older assets released in various Arma titles or DayZ. I was tasked to revitalize all vegetation assets so to speak + I created new clutters and surfaces for various bioms and a brand new corn plant. All that was done was limited to possibilites of old RV Engine, its shaders and quite limited time/manpower budget for this task. In spite of that I think the whole art team did a quite good job in upgrading visuals of all those different old assets.

Corn plants

Corn plants

Birche trees I did originally in 2014

Birche trees I did originally in 2014

Green grass clutter

Green grass clutter

Dry high grass clutter

Dry high grass clutter

Coniferous forest clutter and surface

Coniferous forest clutter and surface

Deciduous forest clutter and surface

Deciduous forest clutter and surface

All (old) vegetation assets improvememnts and unification

All (old) vegetation assets improvememnts and unification

All (old) vegetation assets improvememnts and unification

All (old) vegetation assets improvememnts and unification

Bonus scenery :)

Bonus scenery :)